id: f190ac08d48d49569c3c175609021ed0
parent_id: af875a5f230b4e99b719391a5202b30f
item_type: 1
item_id: 2b7a414b1d1943a6b18db045c2ce9e44
item_updated_time: 1784357560885
title_diff: "[]"
body_diff: "[{\"diffs\":[[0,\"let\\\n\"],[-1,\"- [ ] setapp\\\n\"],[0,\"- [ \"]],\"start1\":40,\"start2\":40,\"length1\":21,\"length2\":8},{\"diffs\":[[0,\"r bambu\\\n\"],[1,\"\"],[0,\"- [ ] cl\"]],\"start1\":56,\"start2\":56,\"length1\":16,\"length2\":16},{\"diffs\":[[0,\"t basil\\\n\"],[1,\"\\\n&nbsp;\\\n\\\n\"],[0,\"- [ ] Re\"]],\"start1\":181,\"start2\":181,\"length1\":16,\"length2\":25},{\"diffs\":[[0,\"zle \"],[-1,\"is a\"],[1,\"starts in a clear state. I think I saw it make a false move on a puzzle at the start, it should never do that\\\n- [ ] Add a button at top to end puzzle run if in infinite\\\n- [ ] In watch engines fight, white pieces don’t have sliding animation. they instantly move\\\n\\\n&nbsp;\\\n\\\n- [ ] the voices in settings have duplicate entries, there should be only one entry per voice\\\n- [ ] what happens when user reaches the end of the question list?\"],[0,\"\\\n\\\n&n\"]],\"start1\":311,\"start2\":311,\"length1\":12,\"length2\":439},{\"diffs\":[[0,\" player\\\n\"],[1,\"\"],[0,\"- [ ] fi\"]],\"start1\":877,\"start2\":877,\"length1\":16,\"length2\":16},{\"diffs\":[[0,\"C SEARCH\"],[-1,\"\\\n\\\n\"]],\"start1\":934,\"start2\":934,\"length1\":10,\"length2\":8}]"
metadata_diff: {"new":{},"deleted":[]}
encryption_cipher_text: 
encryption_applied: 0
updated_time: 2026-07-18T06:57:29.138Z
created_time: 2026-07-18T06:57:29.138Z
type_: 13